The Object Primer
The Application Developer's Guide to Object-Orientation
Scott W. Ambler(Author)
Cambridge University Press
Published on 1. January 1996
Book
Paperback/Softback
248 pages
978-1-884842-17-7 (ISBN)
Article exhausted; check for reprint
Description
The Object Primer is the ultimate introductory text on object-oriented (OO) technology. By reading this book, you'll gain a solid understanding of object-oriented concepts and object-oriented analysis techniques. Written by a developer for developers, this book will introduce you to object-oriented design in the context of class modeling. It begins with a description of why developers and their organizations want to take advantage of the object-oriented approach, then moves to issues like CRC cards, use cases, and class modeling. It puts the entire OO development process into perspective, presenting both the serial and iterative development strategies. It includes easy-to-follow notations and provides 'cheat-sheets' references for easy accessibility to commonly used information. It includes a complete glossary of terms.
More details
Series
Language
English
Place of publication
Cambridge
United Kingdom
Target group
Professional and scholarly
Product notice
Paperback (trade)
Illustrations
Worked examples or Exercises
Dimensions
Height: 177 mm
Width: 228 mm
ISBN-13
978-1-884842-17-7 (9781884842177)
Copyright in bibliographic data is held by Nielsen Book Services Limited or its licensors: all rights reserved.
Schweitzer Classification
Other editions
New editions

Book
03/2004
3rd Edition
Cambridge University Press
€88.80
Shipment within 15-20 days

Scott W. Ambler
The Object Primer
The Application Developer's Guide to Object-Orientation and the UML
Book
05/2001
2nd Edition
Cambridge University Press
€37.14
Article exhausted; check for reprint
Person
Content
1. Introductions; 2. Object-orientation: a new development-strategy program; 3. Gathering user requirements: CRC modeling; 4. Ensuring user requirements are correct: use-case scenario testing; 5. Understanding the basics: OO concepts; 6. Developing a better system: class modeling; 7. Putting it all together: OO in practice; Further reading; Appendix A. A visual glossary; Appendix B. Notation summary and the pinball SDLC.