
Exploring Virtual Reality
A Max Axiom Super Scientist Adventure
Thomas K. Adamson(Author)
Capstone Press
Published on 1. August 2023
Book
Hardback
32 pages
978-1-6690-1721-9 (ISBN)
Description
Have you ever wanted to travel to other planets? Maybe you'd like to dive to the bottom of the sea or walk among the dinosaurs. These things don't seem possible. But with virtual reality they can seem real. Strap on a pair of goggles and grab a controller to fight in space battles, fly over mountains, or even take a trip inside the human body. In this nonfiction graphic novel, Max Axiom and the Society of Super Scientists take a tour through the wonders of virtual reality to learn how it works, how it's used today, and what it might look like in the future.
More details
Series
Language
English
Place of publication
United States
Target group
Children/juvenile
Interest Age: From 8 to 12 years
Product notice
sewn/stitched
Cloth over boards
Dimensions
Height: 233 mm
Width: 185 mm
Thickness: 8 mm
Weight
249 gr
ISBN-13
978-1-6690-1721-9 (9781669017219)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Classification
Persons
Thomas K. Adamson has written dozens of nonfiction books for kids on sports, space, math, and more. He lives in Sioux Falls, South Dakota, with his wife and two sons. He likes reading and playing ball with his boys. He also likes to check scores and stats on his phone.