C++
An Introduction to Computing: International Edition
Pearson (Publisher)
2nd Edition
Published on 18. September 1997
Book
Paperback/Softback
868 pages
978-0-13-775800-5 (ISBN)
Article exhausted; check for reprint
Description
For the introduction to Programming course (CS 1) using C++ offered in computer science, engineering, and mathematics departments.
Introduces key ideas behind computing with C++, and object-oriented programming in an intuitive and unintimidating way. Includes a comprehensive, on-line instructor's support package.
Introduces key ideas behind computing with C++, and object-oriented programming in an intuitive and unintimidating way. Includes a comprehensive, on-line instructor's support package.
More details
Edition
2nd edition
Language
English
Place of publication
United States
Publishing group
Pearson Education (US)
Target group
Professional and scholarly
Dimensions
Height: 232 mm
Width: 176 mm
Thickness: 29 mm
Weight
1213 gr
ISBN-13
978-0-13-775800-5 (9780137758005)
Copyright in bibliographic data is held by Nielsen Book Services Limited or its licensors: all rights reserved.
Schweitzer Classification
Other editions
New editions

Book
09/2002
3rd Edition
Pearson
€143.33
Article is exhausted; no reprint
Previous edition
Book
11/1996
Pearson Education (US)
€27.18
Article exhausted; check for reprint
Content
Beginning Snapshots.
PART OF THE PICTURE: What Is Computer Science? PART OF THE PICTURE: The History of Computing. PART OF THE PICTURE: Computing History. PART OF THE PICTURE: Ethics and Computing.
1. Problem Solving and Software Engineering.
2. Types and Expressions.
PART OF THE PICTURE: Data Representation.
3. Functions.
PART OF THE PICTURE: Computability Theory.
4. Class Types and Expressions.
PART OF THE PICTURE: Simulation.
5. Selection.
PART OF THE PICTURE: Boolean Logic and Digital Design. PART OF THE PICTURE: Computer Architecture.
6. Repetition.
PART OF THE PICTURE: Introduction to Algorithm Analysis.
7. Functions In Depth.
PART OF THE PICTURE: Numerical Methods.
8. Files and Streams.
PART OF THE PICTURE: Database Systems.
9. Arrays and vectors.
PART OF THE PICTURE: Component Programming.
10. Building Classes.
PART OF THE PICTURE: Artificial Intelligence.
11. Enumerations.
PART OF THE PICTURE: The C ++ Type Hierarchy.
12. Multidimensional Arrays.
PART OF THE PICTURE: Computer Graphics.
13. Pointers and Run-Time Allocation.
PART OF THE PICTURE: The TCP/IP Communications Architecture. PART OF THE PICTURE: Data Structures.
Appendix A: ASCII Character Set.
Appendix B: C ++ Keywords.
Appendix C: C++ Operators.
Appendix D: Libraries and Classes.
Answers to Quick Quizzes.
Index.
PART OF THE PICTURE: What Is Computer Science? PART OF THE PICTURE: The History of Computing. PART OF THE PICTURE: Computing History. PART OF THE PICTURE: Ethics and Computing.
1. Problem Solving and Software Engineering.
2. Types and Expressions.
PART OF THE PICTURE: Data Representation.
3. Functions.
PART OF THE PICTURE: Computability Theory.
4. Class Types and Expressions.
PART OF THE PICTURE: Simulation.
5. Selection.
PART OF THE PICTURE: Boolean Logic and Digital Design. PART OF THE PICTURE: Computer Architecture.
6. Repetition.
PART OF THE PICTURE: Introduction to Algorithm Analysis.
7. Functions In Depth.
PART OF THE PICTURE: Numerical Methods.
8. Files and Streams.
PART OF THE PICTURE: Database Systems.
9. Arrays and vectors.
PART OF THE PICTURE: Component Programming.
10. Building Classes.
PART OF THE PICTURE: Artificial Intelligence.
11. Enumerations.
PART OF THE PICTURE: The C ++ Type Hierarchy.
12. Multidimensional Arrays.
PART OF THE PICTURE: Computer Graphics.
13. Pointers and Run-Time Allocation.
PART OF THE PICTURE: The TCP/IP Communications Architecture. PART OF THE PICTURE: Data Structures.
Appendix A: ASCII Character Set.
Appendix B: C ++ Keywords.
Appendix C: C++ Operators.
Appendix D: Libraries and Classes.
Answers to Quick Quizzes.
Index.