
Human-Computer Interaction - INTERACT 2015
15th IFIP TC 13 International Conference, Bamberg, Germany, September 14-18, 2015, Proceedings, Part IV
Springer (Publisher)
Published on 20. August 2015
Book
Paperback/Softback
XXIX, 686 pages
978-3-319-22722-1 (ISBN)
Description
The four-volume set LNCS 9296-9299 constitutes the refereed proceedings of the 15th IFIP TC13 International Conference on Human-Computer Interaction, INTERACT 2015, held in Bamberg, Germany, in September 2015.
The 74 full and short papers and 4 organizational overviews, 2 panels, 6 tutorials, and 11 workshops included in the fourth volume are organized in topical sections on tangible and tactile interaction; tools for design; touch and haptic; user and task modelling; visualization; visualization 3D; visualization in virtual spaces; wearable computing; demonstrations; and interactive posters.
The 74 full and short papers and 4 organizational overviews, 2 panels, 6 tutorials, and 11 workshops included in the fourth volume are organized in topical sections on tangible and tactile interaction; tools for design; touch and haptic; user and task modelling; visualization; visualization 3D; visualization in virtual spaces; wearable computing; demonstrations; and interactive posters.
More details
Series
Edition
1st ed. 2015
Language
English
Place of publication
Cham
Switzerland
Publishing group
Springer International Publishing
Target group
Professional and scholarly
Research
Illustrations
254 s/w Abbildungen
XXIX, 686 p. 254 illus.
Dimensions
Height: 235 mm
Width: 155 mm
Thickness: 39 mm
Weight
1066 gr
ISBN-13
978-3-319-22722-1 (9783319227221)
DOI
10.1007/978-3-319-22723-8
Schweitzer Classification
Other editions
Additional editions

Julio Abascal | Simone Barbosa | Mirko Fetter
Human-Computer Interaction - INTERACT 2015
15th IFIP TC 13 International Conference, Bamberg, Germany, September 14-18, 2015, Proceedings, Part IV
E-Book
08/2015
Springer
€53.49
Available for download
Content
Tangible and tactile interaction.- Tools for design.- Touch and haptic.- User and task modelling.-Visualization.- Visualization 3D.- Visualization in virtual spaces.- Wearable computing.- Demonstrations.- Interactive Posters.