Stalking, Tracking, and Playing Games in the Wild

Secrets of the Forest
 
 
Lyons Press
  • erschienen am 1. September 2020
  • |
  • 256 Seiten
 
E-Book | ePUB mit Adobe-DRM | Systemvoraussetzungen
978-1-4930-4560-0 (ISBN)
 

"Excellence and care guide every quiet step Mark Warren makes; to follow him teaches unique, wonderful truths about one's connection to the Earth and its inhabitants. " -Rhyse Bendell, Medicine Bow summer camper and student

"Mark leads the modern reader along the almost forgotten paths of wood lore, natural medicine, and self-sufficiency. " -Emily Ghiz, baker and Montessori teacher

In this third volume of the "Secrets of the Forest" series, outdoor educator Mark Warren opens the door to experiences with wildlife such as:

· how to stalk animals of the wild without being detected by their keen senses. This discipline addresses posture, clothing, diet, de-scenting, and "soft-walking," the ultra-slow-motion technique that falls below the radar of wildlife's peripheral vision. · how to read individual tracks and multiple gaits of specific animal species. · how to convert animal skins into rawhide and leather for crafts and clothing. · how to differentiate species of snakes and, in the process, demystify their often misunderstood intentions.

The second half of the book is dedicated to games. Its main purpose is to ensure that young ones (under an adult leader) simply have fun on an outing and will want to return to nature for another adventure. Some of these games come from Native American traditions, but many are new and range from "high-action" to "pensive around the campfire" kinds of activities. This volume contains more than one hundred fifty original adventures.

  • Englisch
  • Blue Ridge Summit
  • |
  • USA
  • 17,79 MB
978-1-4930-4560-0 (9781493045600)
weitere Ausgaben werden ermittelt
By Mark Warren
  • Intro
  • Contents
  • Foreword
  • PART 1: Eye to Eye with the Animals of the Wild
  • Author's Note
  • CHAPTER 1: Stalking-The Lessons of Fox
  • CHAPTER 2: What the Eyes of the Wild Can See-About Movement
  • CHAPTER 3: More Animal Teachers-The Lessons of Deer and Heron
  • CHAPTER 4: The Mind and Body of the Stalker-Training for the Coming Appointments
  • CHAPTER 5: Stepping into the Arena-Seeing the World from the Other Side
  • CHAPTER 6: True Adventures in the Real World-Animal Stories
  • CHAPTER 7: A Call to the Wild-Luring Animals
  • CHAPTER 8: The Night Watchman-A Game of Stalking Skills
  • CHAPTER 9: Stalking Tests-The Cricket and the Stalking Poles
  • CHAPTER 10: Reading the Earth-The Elements of a Track
  • CHAPTER 11: The Elements of Change-Parsing the Signs
  • CHAPTER 12: Tracking Projects-The Game Is Afoo
  • CHAPTER 13: The Intersection of Stalking and Tracking-Seeing Is Believing
  • CHAPTER 14: A Gallery of John Hancocks-The Fingerprint Files
  • CHAPTER 15: Something in the Way They Move-The Gaits of the Four-Leggeds
  • CHAPTER 16: "Let Me Tell You a Story," Said the Land-Data Hiding Inside a Track
  • CHAPTER 17: Acquiring a Second Skin-Hide Tanning
  • CHAPTER 18: My, What a Fine Coat You Have-Tanning a Hide with the Fur On
  • CHAPTER 19: The Mystery Surrounding Snakes-The Truth About Our Legless Friends
  • PART 2: At Play in the Wild
  • Author's Note
  • CHAPTER 20: Adventures in the Deep Woods-Playing Wild
  • CHAPTER 21: Little Brother of War-The "National"Game of the Native Americans
  • CHAPTER 22: Quieter Games with the Land-Aiming at Empathy
  • CHAPTER 23: Games Around the Campfire-The Glue of the Group
  • CHAPTER 24: The Trademark Games of Medicine Bow-Traditions That Refuse to Die
  • CHAPTER 25: Design in Nature-The Detective Work of Analyzing Anatomy
  • Suggested Reading
  • Index

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