Embarrassment of Product Choices 2

Towards a Society of Well-being
Standards Information Network (Verlag)
  • 1. Auflage
  • |
  • erschienen am 3. Januar 2019
  • |
  • 240 Seiten
E-Book | PDF mit Adobe-DRM | Systemvoraussetzungen
978-1-119-57921-2 (ISBN)
Product information is excessively commercial and technical. There is no single best product for all, and the price/quality ratio can be deceptive. Word of mouth is growing with opinions shared on the internet. This book calls for the reinvention of a new economy based on real requirements, not only for profit or "technology" but for qualities of use and the environment. A product's use is its purpose. An innovation must always be an improvement to qualities of use. The emergence of new technologies, such as connected objects and the autonomous car, form a new trap for innovation, and progress has been limited to the perfection of technique. Marketing must no longer confuse the consumer (the customer) and the user. Complete with methodology for the reader to follow, this book describes how the ecology of use can become the main wealth of an economy based on quality of life and well-being.
1. Auflage
  • Englisch
  • Newark
  • |
  • USA
John Wiley & Sons Inc
  • Für Beruf und Forschung
  • 5,97 MB
978-1-119-57921-2 (9781119579212)
weitere Ausgaben werden ermittelt
Michel Millot is the founder of Millot Design, France. He studied Industrial Design at the Ulm School of Design, Germany, and developed the product information system at the Georges Pompidou Center. At Camif, France, he tests, analyzes and compares products. At ENSAD, France, he is Professor of Industrial Design. He is the President of ISUC, France, and a Consultant in Design and Marketing at Eurodesign.
  • Cover
  • Half-Title Page
  • Title Page
  • Copyright Page
  • Contents
  • Preface
  • Introduction: The So-called Consumer Society
  • I.1. A Few Overused Terms
  • I.2. Suitability for Use
  • I.3. Needs
  • I.4. Design
  • I.5. Durability
  • I.6. Environment, eco-friendliness
  • I.7. Ergonomics
  • I.8. Reliability
  • I.9. Function
  • I.9.1. Use functions
  • I.10. Quality
  • I.11. Use value
  • I.12. Utility
  • I.13. Connected devices and home automation
  • I.13.1. Particular sensitivity
  • I.13.2. Those from the users-operators
  • I.13.3. The status of the users in their homes
  • I.13.4. The Illusion of artificial intelligence
  • I.13.5. The Dangers for users
  • I.13.6. Smart but threatening objects
  • I.13.7. Emotions
  • I.13.8. Difficulties
  • I.14. Self-driving cars
  • I.15. Robots
  • I.15.1. Robotics
  • 1: Understanding the Economic World
  • 1.1. A consumer society pushed to its limits
  • 1.1.1. A faltering economic system
  • 1.1.2. An economic shock for consumers?
  • 1.1.3. Making what sells, to sell
  • 1.1.4. The production society
  • 1.1.5. The commodification of the world: finance
  • 1.1.6. Globalization
  • 1.1.7. GDP: no longer the right indicator
  • 1.2. Economic and political approach
  • 1.2.1. The act of consumption
  • 1.2.2. The act of purchasing
  • 1.2.3. The economic act
  • 1.2.4. The political act
  • 1.2.5. Greenwashing
  • 1.2.6. Buying: a way to have fun
  • 1.2.7. Economic theories
  • 1.2.8. Modes of consumption
  • 1.2.9. Supply and demand
  • 1.2.10. Purchasing power
  • 1.3. Desirable development
  • 2: Cultural Approach
  • 2.1. Cultural facts
  • 2.1.1. The culture of choice: choices as a cultural fact
  • 2.1.2. Cultural choices
  • 2.1.3. Cultural diversity
  • 2.1.4. Objects as signals, ostentations
  • 2.1.5. Groupthink, fashion and social evidence
  • 2.1.6. Socio-culture
  • 2.1.7. Trends and behaviors
  • 2.2. The desire for products
  • 2.3. The image society and the virtual society
  • 2.3.1. The image society
  • 2.3.2. the virtual society
  • 2.4. Qualities of life
  • 2.4.1. Well-being with products
  • 2.4.2. Ways of life
  • 2.4.3. Lifestyles
  • 2.4.4. Standards of living
  • 2.4.5. Over-consumption
  • 3. What Information Do We Need to Pick the Right Product?
  • 3.1. Choice of products
  • 3.1.1. The problem with choice
  • 3.1.2. The process of choice
  • 3.1.3. The frustration of choice
  • 3.2. What is usage?
  • 3.2.1. The problem with usage
  • 3.2.2. The field of use
  • 3.3. The indispensable: usage and environmental factors
  • 3.3.1. Usage qualities
  • 3.3.2. Environmental qualities
  • 3.4. Evaluating the usage requirements and performances for choice
  • 3.4.1. The analysis of usage/the criteria of Evaluation
  • 3.4.2. How to evaluate usage qualities
  • 3.4.3. The price and cost of usage
  • 3.4.4. Habitual suitability
  • 3.5. Proposals for product information
  • 3.5.1. Conditions and information requirements on products
  • 3.5.2. Proposal of product information systems: dust removal method study
  • 3.5.3. Information in the instructions for use
  • 3.5.4. Proposals for distributors and major buyers
  • 3.5.5. Information systems for users
  • 3.5.6. Help with product selection: product typologies
  • 3.5.7. Case study: creation of an information system for toys
  • Conclusion: Proposals to the Government
  • C.1. Government management
  • C.2. Management of scientific research on usage
  • C.3. Education management
  • Appendices
  • Appendix 1: Information Sheet on Toys
  • Appendix 2: Information System for Products - CCI
  • A2.1. Sip files
  • A2.2. Selection of items
  • Appendix 3: The Risks of Domestic Accidents Related to Products and Equipment
  • A3.1. Death statistics
  • A3.2. The cost of these accidents
  • A3.3. Problems due to products
  • A3.4. Aches
  • A3.5. Disabilities
  • A3.6. Children
  • A3.6.1. Asphyxiation
  • A3.7. Dangerous substances
  • A3.8. Dangerous products
  • A3.9. The elderly
  • A3.10. Road accidents
  • A3.11. Falls
  • A3.11.1. Children falling from high chairs
  • A3.11.2. Falls from windows or balconies
  • A3.12. Accidents during household activities
  • A3.12.1. Injuries
  • A3.12.2. Burns
  • A3.13. Fires in homes
  • A3.14. Drowning
  • A3.14.1. Infant drowning due to bathing in the tub
  • A3.14.2. Drowning in a private swimming pool
  • A3.14.3. Drowning risks around the house
  • A3.15. Sports
  • A3.15.1. Skiing
  • A3.15.2. The excessive risk of snowboarding
  • A3.16. Home improvement work and gardening
  • A3.16.1. Scaffolding and ladders
  • A3.17. Toys and walkers
  • A3.18. Quad bikes
  • A3.19. Waves
  • Appendix 4: User Impairment: Risks and Difficulties
  • A4.1. Visual impairments
  • A4.2. Hearing impairments
  • A4.3. The household environment in general
  • A4.4. In the kitchen
  • A4.5. In the bathroom
  • A4.6. Outside of the house
  • A4.7. Public places and travel in urban areas
  • A4.8. Sports and recreation
  • Appendix 5: Information Sheet on Products
  • Appendix 6: Interior Space for Showering While Standing Up or Sitting Down
  • Appendix 7: Information Sheet on Products
  • A7.1. Admissible power of speakers (also referred to as "nominal" or simply "power")
  • A7.2. Performance of the speakers (efficiency or sensitivity)
  • A7.3. Can we make judgments according to technical features?
  • Appendix 8: Study on Vacuum Cleaners
  • A8.1. Ease of use in preparing the system prior to removing dust
  • A8.2. For removing dust from floors
  • A8.3. For removing the dust from edges and under furniture
  • A8.4. To change operations
  • A8.5. To put down, pick up or move while vacuuming
  • A8.6. To transport, store or leave the device ready to use
  • A8.7. To turn the machine on or off, or to remove or store the power cord
  • A8.8. To reduce bothersome effects around the area of use
  • A8.9. Extracting dust from the device
  • Appendix 9: Facades of Appliances (Case Study)
  • A9.1. Meaning of symbols
  • A9.2. Evidence of the functions and meaning of lighted indicators
  • Appendix 10: Shower Heads: What Sprays and Handles to Choose?
  • A10.1. Excerpts from recommendations for selecting the type of spray
  • A10.2. What comfort and security of grip should be chosen in a handheld shower head?
  • A10.2.1. For a satisfactory grip
  • A10.2.2. For satisfactory wrist movements
  • A10.3. Usage analyses made by Michel Jullien, usagist designer
  • Dominique Royer, designer
  • Michel Millot, project manager
  • References
  • Index
  • Other titles from iSTE in Innovation, Entrepreneurship and Management
  • EULA

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