OpenLayers 3.x Cookbook - Second Edition

Packt Publishing Limited
  • 1. Auflage
  • |
  • erschienen am 23. März 2016
  • |
  • 304 Seiten
E-Book | ePUB mit Adobe DRM | Systemvoraussetzungen
978-1-78528-573-8 (ISBN)
Over 50 comprehensive recipes to help you create spectacular maps with OpenLayers 3About This BookCreate highly customized mapping apps for the web with rich interactivity and diverse content using JavaScriptSee how successful mapping apps work and how they integrate with third-party servicesPacked full of code examples, screenshots, and explanations from professionals in the industryWho This Book Is ForIf you are a GIS-related professional with basic knowledge of web technologies and want to gain in-depth knowledge of creating web mapping applications, then this book is for you. The recipes will be appropriately mixed to suit JavaScript beginners or experts and cover basic to advanced topics on OpenLayers.What You Will LearnCreate stunning maps, and understand projectionAdd customized raster and vector layersWork with important tile providersWork with OGC, WMS, and WFS compliant serversRead/write features from/to different data sourcesStyle features to improve their visualizationUnderstand events and work with the main controlsEnhance maps with HTML5 technologies such as GeolocationIn DetailOpenLayers 3 is one of the most important and complete open source JavaScript mapping libraries today.Throughout this book, you will go through recipes that expose various features of OpenLayers 3, allowing you to gain an insight into building complex GIS web applications.You will get to grips with the basics of creating a map with common functionality and quickly advance to more complicated solutions that address modern challenges. You will explore into maps, raster and vector layers, and styling in depth. This book also includes problem solving and how-to recipes for the most common and important tasks.Style and approachThis book teaches you how to create stunning maps that are highly interactive and visually appealing with the help of 50 handpicked recipes. Each recipe will address your need to visualize data on a map. Just follow the steps in the recipes to create maps of your choice in no time.
  • Englisch
  • Birmingham
  • |
  • Großbritannien
  • Überarbeitete Ausgabe
978-1-78528-573-8 (9781785285738)
1785285734 (1785285734)
weitere Ausgaben werden ermittelt
Peter J. Langley has been developing websites ever since he owned his first computer. He has been working professionally for many years as a lead web developer for various companies and industries as an employee & freelancer. As the influx of available technologies and capabilities in web browsers continues to increase, he has been fortunate enough to play a leading role in the software engineering of some sophisticated solutions, such as web-based GIS applications for Britain's mapping agency, Ordnance Survey.
Peter is passionate about the Internet, computing, and software engineering principles. He enjoys working on engaging projects in vibrant atmospheres that quickly deliver value to consumers. He has been sharing how-to guides on his website,, for many years. This is a demonstration of his personal desire to encourage people to passionately unite knowledge and thrive from each other's experiences, interests, and perspectives. Antonio Santiago Perez is a computer science professional with more than 10 years of experience in designing and implementing systems. Since the beginning of his professional life, his work has been always related to the world of meteorology while working for different companies as an employee or a freelancer. He has experience in development of systems that collect, store, transform, analyze, and visualize data, and he is actively interested in any GIS-related technology with a preference for data visualization. His main field of experience is the Java ecosystem, and he has also actively worked with many related web technologies while looking to improve the client side of web applications. He is a firm believer in software engineering practices and is a follower of agile methodologies, involving customers as the main key to the project's success.
  • Cover
  • Copyright
  • Credits
  • About the Authors
  • About the Reviewer
  • Table of Contents
  • Preface
  • Chapter 1: Web Mapping Basics
  • Introduction
  • Creating a simple fullscreen map
  • Playing with the map's options
  • Managing the map's stack layers
  • Managing the map's controls
  • Moving around the map view
  • Restricting the map's extent
  • Chapter 2: Adding Raster Layers
  • Introduction
  • Using Bing imagery
  • Using OpenStreetMap imagery
  • Adding WMS layers
  • Changing the zoom effect
  • Changing layer opacity
  • Buffering the layer data to improve map navigation
  • Creating an image layer
  • Setting the tile size in WMS layers
  • Chapter 3: Working with Vector Layers
  • Introduction
  • Adding a GML layer
  • Adding a KML layer
  • Creating features programmatically
  • Exporting features as GeoJSON
  • Reading and creating features from a WKT
  • Using point features as markers
  • Removing or cloning features using overlays
  • Zooming to the extent of a layer
  • Adding text labels to geometry points
  • Adding features from a WFS server
  • Using the cluster strategy
  • Reading features directly using AJAX
  • Creating a heat map
  • Chapter 4: Working with Events
  • Introduction
  • Creating a side-by-side map comparator
  • Implementing a work in progress indicator for map layers
  • Listening for the vector layer features' events
  • Listening for mouse or touch events
  • Using the keyboard to pan or zoom
  • Chapter 5: Adding Controls
  • Introduction
  • Adding and removing controls
  • Working with geolocation
  • Placing controls outside the map
  • Drawing features across multiple vector layers
  • Modifying features
  • Measuring distances and areas
  • Getting feature information from a data source
  • Getting information from a WMS server
  • Chapter 6: Styling Features
  • Introduction
  • Styling layers
  • Styling features based on geometry type
  • Styling based on feature attributes
  • Styling interaction render intents
  • Styling clustered features
  • Chapter 7: Beyond the Basics
  • Introduction
  • Working with projections
  • Creating a custom control
  • Selecting features by dragging out a selection area
  • Transitioning between weather forecast imagery
  • Using the custom OpenLayers library build
  • Drawing in freehand mode
  • Modifying layer appearance
  • Adding features to the vector layer by dragging and dropping them
  • Making use of map permalinks
  • Index

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