Learning QGIS - Third Edition

 
 
Packt Publishing Limited
  • 1. Auflage
  • |
  • erschienen am 10. März 2016
  • |
  • 210 Seiten
 
E-Book | ePUB mit Adobe DRM | Systemvoraussetzungen
978-1-78588-815-1 (ISBN)
 
The latest guide to using QGIS 2.14 to create great maps and perform geoprocessing tasks with easeAbout This BookLearn how to work with various data and create beautiful maps using this easy-to-follow guide.Give a touch of professionalism to your maps both for functionality and look and feel with the help of this practical guide.A progressive hands-on guide that builds on a geo-spatial data and adds more reactive maps by using geometry tools.Who This Book Is ForThis book is great for users, developers, and consultants who know the basic functions and processes of GIS and want to learn to use QGIS to analyze geospatial data and create rich mapping applications. If you want to take advantage of the wide range of functionalities that QGIS offers, then this is the book for you.What You Will LearnInstall QGIS and get familiar with the user interfaceLoad vector and raster data from files, databases, and web servicesCreate, visualize, and edit spatial dataPerform geoprocessing tasks and automate themCreate advanced cartographic outputsDesign great print mapsExpand QGIS using PythonIn DetailQGIS is a user-friendly open source geographic information system (GIS) that runs on Linux, Unix, Mac OS X, and Windows. The popularity of open source geographic information systems and QGIS in particular has been growing rapidly over the last few years.Learning QGIS Third Edition is a practical, hands-on guide updated for QGIS 2.14 that provides you with clear, step-by-step exercises to help you apply your GIS knowledge to QGIS. Through clear, practical exercises, this book will introduce you to working with QGIS quickly and painlessly.This book takes you from installing and configuring QGIS to handling spatial data to creating great maps. You will learn how to load and visualize existing spatial data and create data from scratch. You will get to know important plugins, perform common geoprocessing and spatial analysis tasks and automate them with Processing.We will cover how to achieve great cartographic output and print maps. Finally, you will learn how to extend QGIS using Python and even create your own plugin.Style and approachA step by step approach to explain concepts of Geospatial map with the help of real life examples
  • Englisch
  • Birmingham
  • Überarbeitete Ausgabe
978-1-78588-815-1 (9781785888151)
1785888153 (1785888153)
weitere Ausgaben werden ermittelt
  • Cover
  • Copyright
  • Credits
  • About the Author
  • About the Reviewer
  • www.PacktPub.com
  • Table of Contents
  • Preface
  • Chapter 1: Getting Started with QGIS
  • Chapter 2: Viewing Spatial Data
  • Chapter 3: Data Creation and Editing
  • Chapter 4: Spatial Analysis
  • Chapter 5: Creating Great Maps
  • Chapter 6: Extending QGIS with Python
  • Index
  • Installing QGIS
  • Running QGIS for the first time
  • Introducing the QGIS user interface
  • Finding help and reporting issues
  • Summary
  • Loading vector data from files
  • Dealing with coordinate reference systems
  • Loading raster files
  • Loading data from databases
  • Loading data from OGC web services
  • Styling raster layers
  • Styling vector layers
  • Loading background maps
  • Dealing with project files
  • Summary
  • Creating new vector layers
  • Working with feature selection tools
  • Editing vector geometries
  • Using measuring tools
  • Editing attributes
  • Reprojecting and converting vector and raster data
  • Joining tabular data
  • Using temporary scratch layers
  • Checking for topological errors and fixing them
  • Adding data to spatial databases
  • Summary
  • Analyzing raster data
  • Combining raster and vector data
  • Vector and raster analysis with Processing
  • Leveraging the power of spatial databases
  • Summary
  • Advanced vector styling
  • Labeling
  • Designing print maps
  • Presenting your maps online
  • Summary
  • Adding functionality using actions
  • Getting to know the Python Console
  • Creating custom geoprocessing scripts using Python
  • Developing your first plugin
  • Summary
  • Installing QGIS on Windows
  • Installing on Ubuntu
  • Georeferencing raster maps
  • Creating point styles - an example of an airport style
  • Creating line styles - an example of river or road styles
  • Creating polygon styles - an example of a landmass style
  • Selecting features with the mouse
  • Selecting features with expressions
  • Selecting features using spatial queries
  • Using basic digitizing tools
  • Using advanced digitizing tools
  • Using snapping to enable topologically correct editing
  • Editing attributes in the attribute table
  • Editing attributes in the feature form
  • Calculating new attribute values
  • Setting up a join in Layer Properties
  • Checking join results in the attribute table
  • Finding errors with the Topology Checker
  • Fixing invalid geometry errors
  • Clipping rasters
  • Analyzing elevation/terrain data
  • Using the raster calculator
  • Converting between rasters and vectors
  • Accessing raster and vector layer statistics
  • Computing zonal statistics
  • Creating a heatmap from points
  • Finding nearest neighbors
  • Converting between points, lines, and polygons
  • Identifying features in the proximity of other features
  • Sampling a raster at point locations
  • Mapping density with hexagonal grids
  • Calculating area shares within a region
  • Batch-processing multiple datasets
  • Automated geoprocessing with the graphical modeler
  • Documenting and sharing models
  • Selecting by location in SpatiaLite
  • Aggregating data in SpatiaLite
  • Creating a graduated style
  • Creating and using color ramps
  • Using categorized styles for nominal data
  • Creating a rule-based style for road layers
  • Creating data-defined symbology
  • Creating a dynamic heatmap style
  • Creating a 2.5D style
  • Adding live layer effects
  • Working with different styles
  • Customizing label text styles
  • Controlling label formatting
  • Configuring label buffers, background, and shadows
  • Controlling label placement
  • Placing labels manually
  • Controlling label rendering
  • Creating a basic map
  • Adding a legend
  • Adding explanatory text to the map
  • Adding map grids and frames
  • Creating overview maps
  • Adding more details with attribute tables and HTML frames
  • Creating a map series using the Atlas feature
  • Exporting a web map
  • Creating map tiles
  • Exporting a 3D web map
  • Configuring your first Python action
  • Opening files using actions
  • Opening a web browser using actions
  • Loading and exploring datasets
  • Styling layers
  • Filtering data
  • Creating a memory layer
  • Exporting map images
  • Writing your first Processing script
  • Writing a script with vector layer output
  • Visualizing the script progress
  • Creating the plugin template with Plugin Builder
  • Customizing the plugin GUI
  • Implementing plugin functionality
  • Creating a custom map tool
  • Creating a feature form using autogenerate
  • Designing a feature form using drag and drop designer
  • Designing a feature form using a .ui file
  • Configuring point labels
  • Configuring line labels
  • Configuring polygon labels
  • Adding a scalebar
  • Adding a North arrow image

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