This book constitutes invited papers from the First International Workshop on Frontiers in Software Engineering Education, FISEE 2019, which took place during November 11-13, 2019, at the Château de Villebrumier, France.
The 25 papers included in this volume were considerably enhanced after the conference and during two different peer-review phases. The contributions cover a wide range of problems in teaching software engineering and are organized in the following sections: Course experience; lessons learnt; curriculum and course design; competitions and workshops; empirical studies, tools and automation; globalization of education; and learning by doing. The final part "TOOLS Workshop: Artificial and Natural Tools (ANT)" contains submissions presented at a different, but related, workshop run at Innopolis University (Russia) in the context of the TOOLS 2019 conference.
FISEE 2019 is part of a series of scientific events held at the new LASER center in Villebrumier near Montauban and Toulouse, France.
COURSE EXPERIENCE.- Teaching Formal Methods: An Experience Report.- A review of the structure of a course on Advanced Statistics for Data Scientists.- Reflection on Teaching Formal Approaches for Software Development in Higher Education.- Experience of mixed learning strategies in teaching Lean Software Development to third year undergraduate students.- Teaching Theoretical Computer Science at Innopolis University.- LESSONS LEARNT.- Teaching Software Testing to Industrial Practitioners using Distance and Web-Based Learning.- Towards code review guideline in a Classroom.- IT education in St. Petersburg State University.- Ten Unsafe Assumptions When Teaching Topics in Software Engineering.- CURRICULUM AND COURSE DESIGN.-Analysing the SWECOM standard for designing a DevOps education programme.- Teaching Logic, from a Conceptual Viewpoint.- On the Design of a New Software Engineering Curriculum in Computer Engineering.- Collaborative Modelling and Co-simulation in Engineering and Computing Curricula.- COMPETITIONS AND WORKSHOPS.- Designing Interactive Workshops for Software Engineering Educators.- Hackathons as a Part of Software Engineering Education: CASE in Tools Example.- Teaching E cient Recursive Programming and Recursion Elimination using Olympiads and Contests Problems.- EMPIRICAL STUDIES.- Experience in monitoring EEG signals during summer student internships.- A Study of Cooperative Thinking.- TOOLS AND AUTOMATION.- Analysis of Development Tool Usage in Software Engineering Classes.- Applying test-driven development for improved feedback and automation of grading in academic courses on software development.- GLOBALIZATION OF EDUCATION.- Internationalization Strategy of Innopolis University.- Finding the Right Understanding: Twenty-First Century University, Globalization and Internationalization.- TOOLS Workshop: ARTIFICIAL AND NATURAL TOOLS (ANT).- Automated Cross-Language Integration Based on Formal Model of Components.- Scalable Thread-Modular Approach for Data Race Detection.- On the development of the compiler from C to the processor with FPGA accelerator.