Adobe Audition CC Classroom in a Book

 
 
Adobe Press,U.S.
  • 1. Auflage
  • |
  • erschienen am 30. Mai 2013
 
E-Book | ePUB mit Adobe-DRM | Systemvoraussetzungen
978-0-13-343481-1 (ISBN)
 
The fastest, easiest, most comprehensive way to learn Adobe Audition CC

Classroom in a Book®, the best-selling series of hands-on software training workbooks, offers what no other book or training program does-an official training series from Adobe Systems Incorporated, developed with the support of Adobe product experts.

Adobe Audition CC Classroom in a Book contains 15 lessons (and one bonus lesson on www.peachpit.com) that cover the basics, providing countless tips and techniques to help you become more productive with the program. You can follow the book from start to finish or choose only those lessons that interest you.

Purchasing this book gives you access to the downloadable lesson files you need to work through the projects in the book, and to electronic book updates covering new features that Adobe releases for Creative Cloud customers. For
access, go to www.peachpit.com/redeem and redeem the unique code provided inside this book.

"The Classroom in a Book series is by far the best training material on the market. Everything you need to master the software is included: clear explanations of each lesson, step-bystep instructions, and the project files forthe students."

Barbara Binder,
Adobe Certified Instructor
Rocky Mountain Training
1. Auflage
  • Englisch
  • Indianapolis
  • |
  • USA
Pearson Education (US)
  • Für höhere Schule und Studium
  • 33,25 MB
978-0-13-343481-1 (9780133434811)
weitere Ausgaben werden ermittelt

The Adobe Creative Team is made up of designers, writers, and editors who have extensive, real-world knowledge of and expertise in using Adobe products. They work closely with the Adobe product development teams and Adobe's Instructional Communications team to come up with creative, challenging, and visually appealing projects to help both new and more experienced users get up to speed quickly on Adobe software products.

PART 1: INTRODUCTION

Chapter 1: Audio interfacing

Audio interface basics

Mac OS X audio setup

Windows setup

Audio channel mapping

Testing the audio setup

Using external audio interfaces

Chapter 2: The Audition environment

Waveform vs. Multitrack views

The Audition workspace

Navigation

PART 2: WAVEFORM VIEW

Chapter 3: Basic Editing

Opening files

Selecting regions and changing levels

Non-linear editing

Chapter 4: Signal processing

The effects rack

Amplitude and Compression

Delay and Echo effects

Filter and EQ effects

Modulation effects

Reverb effects

Special effects

Multi-effects

Stereo imaging

Time and Pitch effects

Using third-party VST and AU effects

Using the effects menu

Managing effects presets

Chapter 5: Audio Restoration

Reducing hiss via Noise Reduction

Click/pop eliminator

Reducing broadband noise

DeHummer

Removing artifacts with the spectral display

Chapter 6: Mastering

Mastering basics

Applying EQ

Applying dynamics

Applying ambience

Enhancing the stereo image

Altering amplitude

File conversion

Analysis

Chapter 7: Sound design

Special effects

Pushing the envelope of processing

Chapter 8: Creating and recording files

Recording into the Waveform Editor

Recording into the Multitrack Editor

Drag and Drop into an Audition Editor

Importing Audio from CDs

Saving Templates

PART 3: MULTITRACK VIEW

Chapter 9: Basic multitrack orientation

About Multitrack production

Commonalities with waveform view and integration between the two

Looped playback

Track controls

Track areas

Channel mapping

Side-chaining effects

Chapter 10: The Multitrack Mixer View

Mixer view basics

Using hardware controller

Mixer customization via show/hide options

Channel scrolling

Chapter 11: Editing Clips

Crossfading

Mixing or exporting a collection of clips

Fitting to specific durations

Basic clip automation

Add effects to individual clips

Extend a clip via looping

Chapter 12: Creating music with sound libraries

About Sound Libraries

Building a rhythm track

Adding percussion

Adding melodic elements

Matching tempo among disparate loops

Matching pitch among disparate loops

Adding processing

Chapter 13: Recording in the Multitrack Editor

Multitrack recording

Getting ready to record a track

Setting up the metronome and the metronome track

Recording a part in a track

Recording an additional part (overdubbing)

Punching in over a mistake

Composite recording

Chapter 14: Automation

About automation

Advanced clip automation

Track automation

Chapter 15: Mixing strategies

About Mixing

The Mixing Process

Publishing

Chapter 16: Working with Video

Importing video into Audition

Automatic speech alignment

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