The perfect book for the coders of the future!
Python is a great introduction to real-world coding languages. In this book, learn how to write programs that ask questions, draw shapes, throw dice and even build you a clock. As you go, get to grips with key coding concepts like loops, variables and functions.
The Generation Code series is a hands-on guide to computer coding, designed to train you in the coding languages used by real-world computer programmers. You'll discover how to code exciting programs, web pages, apps and games, and learn how the tools and functions you're using can be applied to other situations.
Other books in the Generation Code series:
I'm an Advanced Scratch Coder
I'm an HTML Web Page Builder
I'm an App Developer
I'm a JavaScript Games Maker: The Basics
I'm a JavaScript Games Maker: Advanced Coding
Rezensionen / Stimmen
This book is a must for any self-respecting junior school library. * The School Librarian * Python is a great introduction to real-world coding languages. In this book, learn how to write programs that ask questions, draw shapes, throw dice and even build you a clock ... a hands-on guide to computer coding, designed to train you in the coding languages used by real-world computer programmers. * Parents In Touch *
Reihe
Sprache
Verlagsort
Verlagsgruppe
Hachette Children's Group
Zielgruppe
Für Grundschule und weiterführende Schule
Interest Age: From 9 to 11 years
Maße
Höhe: 264 mm
Breite: 150 mm
Dicke: 5 mm
Gewicht
ISBN-13
978-1-5263-0064-5 (9781526300645)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Klassifikation
Max has written over 20 educational software titles for children. His programs and websites have won a number of awards including BETT, ERA and Practical Pre-School Gold Awards. Max also used to be a primary school teacher. He lives in London with his wife and two children.
1: Title page
2: Contents
3: Introduction
4: Getting started
6: Loops
8: Inputs and Outputs
10: Testing testing
12: Graphics
14: Loops and Graphics
16: Colours and pictures
18: Random numbers
20: Functions
22: TBC
24: Double Six
26: TBC
28: Clock
30: Glossary and Further Info
32: Index and Imprint