Training Games

 
 
ATD Press
  • erschienen am 15. Oktober 2006
 
  • Buch
  • |
  • Kombi-Artikel
  • |
  • 128 Seiten
978-1-56286-451-4 (ISBN)
 
One of the most reliable tools to begin building an effective learning environment is through the use of classroom games. This book provides practical, step-by-step advice on how to select just the right game for an event, choose the format, facilitate the event, and evaluate your effectiveness. The authors provide 11 classroom-tested games that are easily adapted to liven up any learning event. The CD-ROM contains templates and worksheets you can start using immediately.
  • Englisch
  • Alexandria
  • |
  • USA
American Society for Training & Development
  • Für Beruf und Forschung
illustrations
978-1-56286-451-4 (9781562864514)
1562864513 (1562864513)
CHAPTER 1: Introduction to Training Games; CHAPTER 2: The Beginning: Selecting Your Training Game; CHAPTER 3: Preparations: The Game Plan; CHAPTER 4: Training Game Formats; CHAPTER 5: Preparing and Playing Your Game; CHAPTER 6: Role of the Game Facilitator; CHAPTER 7: Debriefing the Games; CHAPTER 8: Games for Classroom Play.
I cannot decide which part of this book I like best: the collection of simple but effective training games, or the step-by-step tips, tools, and guidance for game design selection, preparation, and facilitation. Bravo, Steve and Jennifer! I wish I had this book when I started using training games. It certainly would have made my learning easier. Sivasailam ""Thiagi"" Thiagarajan The Thiagi Group

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