
The Rust Programming Language
Rust 2021
No Starch Press
2. Auflage
Erschienen am 28. Februar 2023
Buch
Softcover
560 Seiten
978-1-7185-0310-6 (ISBN)
Sofort lieferbar
Beschreibung
With over 50,000 copies sold, The Rust Programming Language is the quintessential guide to programming in Rust. Thoroughly updated to Rust's latest version, this edition is considered the language's official documentation. The Rust Programming Language, 2nd Edition is the official language guide for Rust 2021, and the best way to get started with Rust. The new edition includes a quick-reference section on organizing code with modules, and improved closure examples of captures, the move keyboard, and Fn traits. From web apps to operating systems, Rust is the safe, fast, reliable programming language used for an expansive variety of applications. Revised and updated by the original authors, the second edition of The Rust Programming Language shows readers how to take full advantage of Rust 2021 features, from installation to creating robust and scalable programs. It begins with the basics, like creating functions and binding variables, then moves on to more advanced concepts, like error handling, refactoring, multithreading, and pattern matching. In addition, readers will find advice on updating older Rust code, the latest compiler error-message improvements, and enhanced explanations and examples throughout.
Rezensionen / Stimmen
"The Rust Programming Language has always been, and continues to be, the first place I point anyone looking to learn Rust. It's referred to simply as "The Book", and with good reason -- it's comprehensive and elaborate, yet friendly and thoughtful, and serves as a guide not only to the language itself, but to the principles and mental models that Rust encourages its users to adopt. The 2nd edition is a reflection of the ongoing love for the book in the community, and ensures that it will remain a solid introduction to the best Rust has to offer for years to come."-Jon Gjengset, author of Rust for Rustaceans
"The Rust Programming Language, 2nd Edition has been improved, refined, and still remains *the book* to get started with learning Rust. Whether an experienced or a new Rustacean it's an invaluable resource on how Rust works."
-Michael Gattozzi, Senior Software Engineer at Fastly
"A great resource for mastering Rust's fundamentals. Rust is a language that rewards a deep understanding of its features, from ownership rules to pattern matching, and this book is an excellent tool to achieve that. . . . If you're thinking about seriously learning Rust, this book is for you."
-Adam Vartanian, Engineering Manager at Cord
"From a person who read the first edition front to back, the second edition of The Rust Programming Language met and exceeded my expectations! It's well-written and formatted to help introduce the reader to all the concepts of Rust. . . . Overall, this edition won't disappoint and is an excellent addition to a programmer's personal library."
-Jared Wolff, Owner, Circuit Dojo LLC
"Verdict: Recommended"
-Paul Floyd, CVu Magazine
Weitere Details
Auflage
2nd edition
Sprache
Englisch
Verlagsort
San Francisco
USA
Zielgruppe
Für Beruf und Forschung
Maße
Höhe: 233 mm
Breite: 181 mm
Dicke: 35 mm
Gewicht
1035 gr
ISBN-13
978-1-7185-0310-6 (9781718503106)
Copyright in bibliographic data and cover images is held by Nielsen Book Services Limited or by the publishers or by their respective licensors: all rights reserved.
Schweitzer Klassifikation
Weitere Ausgaben
Nachauflagen

Carol Nichols | Chris Krycho | Steve Klabnik
The Rust Programming Language, 3rd Edition
Buch
03/2026
No Starch Press
56,00 €
Sofort lieferbar
Andere Ausgaben

Steve Klabnik | Carol Nichols
The Rust Programming Language, 2nd Edition
E-Book
02/2023
No Starch Press
38,99 €
Als Download verfügbar
Vorauflage

Buch
08/2019
No Starch Press
67,01 €
Artikel ist vergriffen; siehe Neuauflage
Personen
Carol Nichols is a member of the Rust Community Team and a former member of the Rust Core Team. Also active in the Ruby community, she was a key organizer of the Steel City Ruby Conference 2012-2014.
Steve Klabnik is the Community Team Leader for the Rust team at Mozilla, in charge of official Rust community documentation, as well as a trusted Rust community advocate. Klabnik is a frequent speaker at conferences and one of the world's most prolific contributors to Rails projects.
Steve Klabnik is the Community Team Leader for the Rust team at Mozilla, in charge of official Rust community documentation, as well as a trusted Rust community advocate. Klabnik is a frequent speaker at conferences and one of the world's most prolific contributors to Rails projects.
Inhalt
Foreword
Preface
Acknowledgments
Introduction
Chapter 1: Getting Started
Chapter 2: Programming a Guessing Game
Chapter 3: Common Programming Concepts
Chapter 4: Understanding Ownership
Chapter 5: Using Structs to Structure Related Data
Chapter 6: Enums and Pattern Matching
Chapter 7: Managing Growing Projects with Packages, Crates, and Modules
Chapter 8: Common Collections
Chapter 9: Error Handling
Chapter 10: Generic Types, Traits, and Lifetimes
Chapter 11: Writing Automated Tests
Chapter 12: An I/O Project: Building a Command Line Program
Chapter 13: Functional Language Features: Iterators and Closures
Chapter 14: More About Cargo and Crates.io
Chapter 15: Smart Pointers
Chapter 16: Fearless Concurrency
Chapter 17: Object-Oriented Programming Features
Chapter 18: Patterns and Matching
Chapter 19: Advanced Features
Chapter 20: Final Project: Building a Multithreaded Web Server
Appendix A: Keywords
Appendix B: Operators and Symbols
Appendix C: Derivable Traits
Appendix D: Useful Development Tools
Appendix E: Editions
Index
Preface
Acknowledgments
Introduction
Chapter 1: Getting Started
Chapter 2: Programming a Guessing Game
Chapter 3: Common Programming Concepts
Chapter 4: Understanding Ownership
Chapter 5: Using Structs to Structure Related Data
Chapter 6: Enums and Pattern Matching
Chapter 7: Managing Growing Projects with Packages, Crates, and Modules
Chapter 8: Common Collections
Chapter 9: Error Handling
Chapter 10: Generic Types, Traits, and Lifetimes
Chapter 11: Writing Automated Tests
Chapter 12: An I/O Project: Building a Command Line Program
Chapter 13: Functional Language Features: Iterators and Closures
Chapter 14: More About Cargo and Crates.io
Chapter 15: Smart Pointers
Chapter 16: Fearless Concurrency
Chapter 17: Object-Oriented Programming Features
Chapter 18: Patterns and Matching
Chapter 19: Advanced Features
Chapter 20: Final Project: Building a Multithreaded Web Server
Appendix A: Keywords
Appendix B: Operators and Symbols
Appendix C: Derivable Traits
Appendix D: Useful Development Tools
Appendix E: Editions
Index