Introducing HTML5 Game Development

An Introduction On HTML5 Game Development
 
 
O'Reilly (Verlag)
  • 1. Auflage
  • |
  • erschienen am 31. Januar 2012
 
  • Buch
  • |
  • 120 Seiten
978-1-4493-1517-7 (ISBN)
 
Create a real 2D game from start to finish with ImpactJS, the JavaScript game framework that works with the HTML5's Canvas element. Making video games is hard work that requires technical skills, a lot of planning, and—most critically—a commitment to completing the project. With this hands-on guide, you’ll learn how to use Impact with other technologies step-by-step.

You’ll pick up important tips about game design, and discover how to publish Impact games to the Web, desktop, and mobile—including a method to package your game as a native iOS app. Packed with screen shots and sample code, this book is ideal for game developers of all levels.
* Set up your development environment and discover Impact’s advantages
* Build a complete game with core logic, collision detection, and player and monster behavior
* Learn why a game design document is critical before you start building
* Display and animate game artwork with sprite sheets
* Add sound effects, background music, and text
* Create screens to display stats and in-game status
* Prepare to publish by baking your game files into a single file
  • Englisch
  • Sebastopol
  • |
  • USA
  • Für Beruf und Forschung
  • Höhe: 238 mm
  • |
  • Breite: 182 mm
  • |
  • Dicke: 12 mm
  • 216 gr
978-1-4493-1517-7 (9781449315177)
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Jesse Freeman has been on the cutting edge of interactive development with a focus on the Web and mobile platforms. As an expert in his field, Jesse has worked for VW, Tommy Hilfiger, Heavy, MLB, the New York Jets, HBO, and many more. Jesse was a traditional artist for most of his life until making the transition into interactive art, and he has never looked back.Jesse is a Technical Evangelist at Microsoft focusing on game development for Windows 8 and Windows Phone. Jesse is a seasoned speaker who has presented at numerous conferences over the past 5 years as well as being an active leader in New York's developer community. He writes for several development sites including O'Reilly Media, Inc., Adobe Developer Connection, Activetuts+. and is also the author of Building HTML5 Games with ImpactJS, which is published by O'Reilly Media. He can be found on twitter at @jessefreeman. To learn more about Jesse Freeman's work, talks and workshops visit his site at http://jessefreeman.com.

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